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How to Use Simple Written Articles to Drive Traffic to Your Website - Part 3 PDF Print E-mail

In the previous articles of this series, we looked at how you could use article directories to generate traffic for any product or services you are selling. In this issue, we’ll be looking at how we can move it a little further. You’ll be learning how to use your articles to even generate a bigger readership audience and make more money in the process.

Asides using the article directories, there are various means you can promote your articles with. Some of them are: Use of social network sites popularly known as Web2.0 portals, Submitting your articles to Ezine publishers who need quality content related to the topic you are writing on, News Sites and News feeds, tagging, allowing other people to publish your articles, increasing the Keyword Density of the article etc. Using these techniques is not rocket science. If you know how to check your email and type a few letters and emails, then you can use the techniques to gather as many visitors as you want.

Let’s start with using social networking websites. These are communities online that cater to providing an avenue through which people can get to meet each other for the first time, or where old time friends can catch up with each other. It’s like a get together joint for people across the globe. Examples of these include MySpace, Orkut, hi5, etc. Some of these websites have as much as a billion hits daily. At least hi5 has that much traffic on a daily basis and MySpace has about the same. Imagine the potentials inherent here. A billion hits! What if you could divert some of that traffic to you so other people can visit your website, blog etc.? The potential is limitless. How do you divert the traffic to your website or blog or get people to read your article?

  1. Register with any of these websites that you choose. I am more familiar with MySpace.com although the dynamics of the other websites are not too different. So, we’ll use that as our working example.

  2. Then create your profile page. The key to this is making your profile attractive and funny except if you intend to join the very serious-minded folks or “no-jokes” groups. Make your profile page appear interesting. Let people see that you are a fun guy to be with etc.

  3. Set up your blog. This is highly important as you’ll be needing it on a daily basis. MySpace provides you with facilities so you can create your blog and start posting. Note that your blog address is different from your MySpace page. Your MySpace page is where you tell all about yourself. In short it is where the world first gets o meet you. Their first impression of you will definitely result in their either wanting to know you better or not. You can insert your blog link here as they’ll want to see what you have to offer if they are interested in knowing more about you.

  4. Then start adding your articles, videos, and audios to your blog. This is what your invitees will see when they visit your blog and may either keep them coming back or keep them away. There is no limit to the amount of articles you can add. So as long as you are producing those, post them on your MySpace blog.

  5. After setting up your blog and your page, you are good to go. Browse through the groups you like and start sending invites. Sending invites simply means adding people as your friends. This is your first step of introduction. When you send them the Request to add as a friend, they get it in their inbox. More often than not, they will want to check out who wants to add them; that’s the reason the initial preparation of the home page and blog page is highly important. Be careful about adding too many friends. MySpace has placed the limit of friends you can add to 400 a day. Anything above marks you out as a spammer. But as a starter, add 250 a day. It’s safe. As you get used to the modalities involved with using MySpace, you can increase the number of invites you send out.

  6. Then start posting bulletins to your friends who have accepted you. Bulletins are a form of message. After the bulletin, include the link to your article at the bottom. Then, send and in no time, they’ll get your message. If you have just 12,000 people on your friends list, they are bound to read it if it is interesting.

That’s it. No rocket science at all. If you spend one hour a day working on this, you’ll get appreciable results in no time and lots of people will get to see your articles and probably tell their friends about it which will result in increased website traffic.

 
How to Use Simple Written Articles to Traffic to Your Website - Part 2 PDF Print E-mail

Now, we’ll be looking at how you can build the body of the article to pique the reader’s interest so much that he’ll want more and then create a byline that will cause your audience to be very eager to see what else you have to say and offer.

Creating the body of an article is not as hard as it seems. It is simply outlining your thoughts in an orderly manner so that one point flows into another resulting a well written article. To be honest, there are quite a number of well written articles and billions of pages of poorly written, dry, boring articles. The important thing you want to cause is that readers get a lot more information. This is why we say we all live in the information age. Only those with access to the highest quality information will stay at the top and garner more readership support. Be sure that your content is something that your readers desire and then give it to them. This is one of the single most important ways to build a readership base and ultimately, make money while doing it.

Creating an outline only takes a few minutes. For example, let’s say I want to write an article on building a website. A sample outline would go like this:

  1. Title
  2. The importance of a website (Introduction)
  3. Learning HTML
  4. Setting out the contents of the site
  5. Acquiring the tools or software necessary for building the website and do a comparison of their ease of use, dynamic functions etc.
  6. How to Start building the website
  7. Uploading the website using either the FTP provided by my Host or another FTP software etc.

You get the idea. Let one thought flow into the other. It helps make your readers understand the article better and gain a lot more from it. If you have valuable resources at your disposal, include the links in the article. This way, your readers get more value. Often a well-written article will create a hunger for more articles by the writer. Most article directories will include your expert author’s link at the bottom of your article after your Byline so it would be easy to access your other articles.

After you have gotten them to read your article, you want them to either visit your website or buy a product you are selling as an affiliate or as a merchant. This is where your byline becomes important. How well you write your byline will determine how many people will click through. Often, your articles should build their expectations so much that they would just want to click through. Still notwithstanding, it is good idea to craft your byline well. To craft your byline to get maximum results, look at bylines in any articles you might have seen previously. Start noticing the really good ones –those which caused you to automatically click- and copy their pattern of writing. I do not mean copy word-for-word. Take after them. Try to craft Bylines like they did. With practice, you’ll find you are able to create compelling bylines that your readers will only be too glad to click through to see what else you have to offer.

 
How to Use Simple Written Articles to Drive Traffic to Your Website - Part 1 PDF Print E-mail

Here you will learn how to write your articles so that you will always have a good readership audience which is exactly what you need to create a steady flow of traffic to your website.

A well-written article is like art. You think in your mind what you want your audience to see –in this case, learn- and then you go ahead and give it to them. Writing an article is not just like one of those things you do to make more money. This is the mentality around today and I feel it is completely wrong. This is the reason you can hardly get high quality, well-written articles anymore. Those who write high quality articles nearly always draw in a lot of traffic and then go on to make a profit from them.

To write a good, traffic generating article, you need three things: A catchy headline, a well crafted and well thought out outline and content, and finally, an author’s byline that will cause people to click through. Think of it in terms of making a soup. These ingredients all make up a successful article.

The Headline

This part is so important that if you miss it, you miss out on lots of traffic. Your headline must contain certain ingredients. If these ingredients are missing, forget it. YOU JUST LOST TRAFFIC AND MONEY! Why? Because your headline is what people see first. If it does not compel them to click, they will not click. That’s why you find lots of junk articles with poor content but catchy headlines being read daily by the millions. What are the important aspects of your headline?

  1. The keywords in the headline.
  2. The kind of words used.
  3. The phrasing of the words.

The keywords in the headline are an integral part of your article as this what searchers type into the search engine when they are looking for it. For example, if you wrote an article with the title "How to Improve on Your Golf Swing", you are more likely to get some traffic from the search engines because of two keywords included in your headline: 'Golf' and 'Swing'. This will make it easier to find your article on the internet than if you used a keyword headline like "Can you make your shots better?"

The next step is the kinds of words you use in writing the headline. If the words used in the headline are compelling and curiosity inciting, you will have more clicks through to your article.

 
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Cartoon Animation - An Evolving Art Form PDF Print E-mail

The past 150 years has seen tremendous strides in technological and scientific research and invention. Who would have ever imagined that men would walk on the moon or that open heart surgery could be performed with robotic assistance? Still, with all of these advances man has consistently failed in one field of research: the creation of life from inanimate material.

This desire, coupled with an inborn need to find creative expression, has lead to some interesting discoveries. Man has developed the illusion of creating life from nothing. Spectators of this illusion are at times amazed and often carried away from reality, even if just for a few hours.

We are talking about the art of cartoon animation. Using various methods an artist has the ability to make his drawings move and speak. With modern computer technology, the artist?s drawings may even appear to interact with with the observer. Walt Disney, a monumental figure in the history of animated film once said, "Animation can explain whatever the mind of man can conceive."

What is the history of this art form? What advances has it made in recent years?



A Brief History of Theatrical Animation

On December 28, 1895, the world of art and entertainment took a drastic turn. Upon invitation Georges Méliès, a well known Paris magician, attended the first public showing of the Cinématographe. Méliès never forgot that evening.

"The other guests and I found ourselves in front of a small screen...after a few minutes, a stationary photograph showing the Place Bellecour in Lyon was projected. A little surprised, I scarcely had time to say to my neighbor: 'Is it just to have us see projections that he has brought us here? I've been doing them for ten years.'

"No sooner had I stopped speaking when a horse pulling a cart started to walk toward us, followed by other vehicles, then passerby - in short, the whole vitality of a street. We were open-mouthed, dumfounded, astonished beyond words in the face of this spectacle."

How exciting it must have been for early pioneers of motion picture to learn and develop their art! Within a very short period of time, these individuals began experimenting with different forms of expression through this new and mysterious medium.

In 1896 J. Stuart Blackton, a native Englishman who emigrated to the United States, walked into a studio that would change his life and launch a new industry in the motion picture field. Blackton was a journalist and illustrator for the New York Evening World. He was sent to interview the inventor of the Vitascope, Thomas Edison.

Blackton immediately fell in love with the cinema. That same year he founded a production house called Vitagraph. Within a very short period, he discovered that by exposing film frame by frame and manipulating a scene between exposures, the illusion of motion could be produced with inanimate objects. At the time, a standard movie camera would expose eight frames per turn of a crank. Camera operators learned how to alter the camera to expose only one frame per crank, and the technique of animation became known as "one turn, one picture."

In time, Blackton realized that he could bring drawings to life using this method. In 1906, Vitagraph released a short film entitled "Humorous Phases of Funny Faces." Blackton?s hand draws a man and a woman on a blackboard. When his hand leaves the frame, the faces roll their eyes. The hand appears again and erases the emboldened animated characters.

In 1905, Winsor McCay, a cartoon illustrator for the New York Herald, created a strip called "Little Nemo in Slumberland." This cartoon became so popular that it was developed into a Broadway musical. In 1911, McCay left the paper and began working for the New York American. During this time, he began experimenting with the idea of using animated pictures as part of a vaudeville act. His first project was a film adaptation of "Little Nemo." With no story line, "Little Nemo" was a beautiful study in movement.

McCay?s second film was entitled "The Story of a Mosquito." The film, a story of a mosquito?s encounter with a drunken man, was a hit. Some theatergoers felt that McCay was performing a trick with wires, not understanding the the nature of drawn animation.

To prove that his drawings were actually moving McCay responded by producing the film "Gertie the Dinosaur." Ten thousand drawings inked on rice paper were used in creating this masterpiece. Gertie debuted February 1914 in Chicago as part of a vaudeville act. As the film was projected on screen McCay stood nearby and interacted with the animated dinosaur. Gertie laughed and cried. Audiences loved it. The film had a storyline and a star - the first of its kind in animation history.

As time passed, other artists became involved in the animation industry. In 1923, Walt and Roy Disney formed the Disney Brothers Studio and signed a contract with Margaret J. Winkler, a New York film distributor, to produce six short films based on the Lewis Carroll book "Alice's Adventures in Wonderland." These films featured a mix of live action and drawn animation. The fifty-sixth and last Alice Comedy film was released on July 15, 1927.

In 1928, the Walt Disney Studio released "Steamboat Willie," the first cartoon built around a soundtrack. This film featured Disney?s latest character, Mickey Mouse. It was a sensation.

In the years following "Steamboat Willie" Disney?s studio developed the novelty of animated film into an art form that could express emotion and personality. In December 1937, the studio released "Snow White and the Seven Dwarfs," the first full length animation feature. Skeptics called this project "Disney's Folly," stating that the public would not sit through a lengthy animated feature. They were wrong. Snow White was a smash hit and maintains an audience today.

Over a sixty-three year period, the Walt Disney Studio has produced 38 animated features and countless animated shorts. Other companies such as Warner Brothers, MGM and DreamWorks have also produced notable animated theatrical works.



Animation and the Television

Animation (usually made-for-theatre cartoons) hit the small screen as early as 1930, but due to high production costs and the fact that the television audience was minute, it was relegated to a non-commercial, experimental novelty.

On July 1, 1941 the U.S. Government allowed the National Broadcasting Company (NBC) to become a commercial entity. This meant that NBC could now charge for commercial advertising between and during broadcast entertainment. Botany Mills was the first company to produce animated commercials. These commercials (seven in all) featured the Botany Lamb plugging the company?s line of wool ties.

The production of "TVs" came to a stop at the end of 1941, when aluminum (required in TV production at the time) was rationed for war purposes. After the war, the TV manufacturing business exploded. In 1946, eight thousand TVs were produced. In the next year, over 38 million sets were sold in the United States.

The early days of commercial television created a problem for the advertising and publishing industry. Large corporations were not spending their money on print advertising, but opting instead to experiment with TV.

Animation lended itself to this new medium. A live person talking about a product worked, but a cute little animated character bouncing around the screen commanded attention! In 1949, Television Magazine indicated that four of the six most popular television ads were animated.

In 1957, MGM decided to get out of the animation business. Bill Hanna and Joe Barbera, creators of the successful Tom and Jerry theatrical cartoons, found themselves out of work. The two formed their own company and immediately began work on a made-for-television animated series called Ruff and Reddy. This series remained on the air until 1964, one hundred episodes later.

With the release of The Flintstones in 1960, the Hanna-Barbera studio became the premier production house for television animation. Acquired by cable mogul Ted Turner (founder of the Cartoon Network) in 1991 and then merged into Time-Warner in 1996, Hanna-Barbera cartoons are experiencing a new-found popularity.

Many other animation companies have produced television programming over the years. The Walt Disney Company, for example, has produced several programs, from animated segments of the Mickey Mouse Club (1955-59) to series such as PB&J Otter on the Disney cable network. The Nickelodeon network regularly produces several animated programs for children. The Fox and Comedy Central networks have promoted animated cartoons geared toward an adult demographic, such as The Simpsons, The Critic and South Park.



Animation and the Internet

The Internet, as it is currently known, is still a new medium. In 1993, a group of students at the National Center for Supercomputer Applications (NCSA) developed a computer program called "Mosaic." This program, known as a "browser," allowed text and graphics to be transferred via telephone lines from one computer to another and be assembled in a predesigned layout on a computer monitor. Mosaic?s page layout ability was very limited and was not a forum for any type of animation, however. Recognizing the limitations, the team of graduate students and trainee programmers who created the software left NSCA to form a new company: Netscape Communications.

In October 1995, Netscape released a new browser known as "Netscape Navigator 2.0." This new browser had the ability to display small animated graphics known as "animated gif files." These animations could be inserted on a Web page easily, but were limited in scope. Slow data transfer over telephone lines made it impossible to animate anything other than a few seconds of looped motion.

In 1996, Macromedia, Inc. developed a program called Flash. Macromedia Flash created animations based on vector information - mathematical instructions that are much smaller in file size than animated gif files, allowing longer animations. This program has revolutionized the art form. Flash is generally accepted as the only truly effective way of delivering animated entertainment online. Many companies are now producing made-for-Internet cartoons.

One notable Internet cartoon series is "The Pink Donkey and The Fly," by a New York based design house called Funny Garbage. The Pink Donkey series features the artwork of Gary Panter, best known for creating the designs and characters for the children?s television program Pee-Wee?s Playhouse. Some of Funny Garbage's work can be viewed at www.cartoonnetwork.com.

Other notable series include the Bulbo Toons by MishMash Media (http://www.bulbo.com) and Capital Ill by JibJab (http://www.jibjab.com).

Macromedia Flash animation is also being used to enhance e-business Web sites. One Long Island based Internet design and marketing firm, Exploded View, is dedicated to the integration of new technologies in the Internet marketplace. "No matter what technology is used in a Web site, there are basic psychological design principles that must be adhered to," said Jake Gorst, Exploded View President. "Animation can be a great enhancement to an e-business site if it does not distract from the customer buying experience."

These "psychological principles" include the proper use of color and vocabulary, object placement and navigation. For example, a Web site that features a large corporate logo and predominantly displays corporate news information could be frustrating to a customer looking for products. If the products are not clearly visible, sales will be low. If the Web site features a color that is not popular with the target audience (due to religious, political or other reasons), viewer attention will be minimal.

"Once these principles are in place, animations can be added that compliment the overall message of the site," says Gorst. "Care must be given not to create a distraction, however."

Richie Saccente of Troll Studios (http://rollstudios.com), an Exploded View customer, is very excited about the integration of animation in his company?s Web site. "We are using a small troll-like character to guide viewers through our site," says Saccente. "To my knowledge this is the first time Internet animation has been used in conjunction with psychology in this manner. I love our site."

In this day and age, the animation industry is so vast that a synopsis of every possible application could not be made in a single article. In addition to Internet applications, experiments in animation are also taking place in video games and virtual reality technology. What does the future hold for this art form? Only time will tell, but for the artist involved in the animation world, this is a good time to be alive.

 
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